MMOPulse’s First 72 Hours – Site Report #1

MMOPulse-Site-Report-1

We're just a bit over 72 hours into the public launch of MMOPulse and so far we've gotten amazing feedback and support from all corners of the MMORPG community. Here is my report on all that has happened with our website in that time and the changes made in lieu of your feedback.

Before we get started, I want to give special thanks to the following people/groups for significantly helping MMOPulse during our site's first three days.

Fevir - sharing MMOPulse to his community
En Masse Entertainment - first giveaway on the site (Closers)
Pai, X ツ, Samael, Dausu, Sun - high quality MMO character submissions
X ツ - large amount of feedback

Thank you to all of our readers and those that gave feedback!

Major Updates

RSS Feeds – A collection of site feeds are now listed to easily follow all or individual feeds.

New MMO Releases Page – MMO releases for 2018 and 2017 have been completed.

Sitemap – A public version of the sitemap was made available for higher SEO score.

Community Characters – Submissions have to be done through the MMOPulse Discord. On-site submissions were turned off due to high volume of submissions using up too much resources.

Upcoming MMOs Widget – Redesigned for better readability.

In-progress

Adding new MMOs in MMO Releases By Month page
13%
Updating Upcoming MMOs Calendar page with all dates
33%
First 200 Games Indexed
52%

Statistics (March 29 - April 1)

28,000+
Page views

23,000+
Unique Page Views

01:29
Average per view

56
New Twitter Followers

60
New Discord Members

30
New Facebook Likes

Notes

Oddly enough, a common question we’ve received is “why does the site not have any ads? How are you making any revenue?” Simply put, we don’t need them at the moment to keep everything running smoothly, so we don’t have them. I know how annoying ads can be, so MMOPulse will likely stay that way for a while unless our audience rate demands a better hosting service. I do hope that our site gains enough traction that we will eventually need ads to support costs of improving hosting plans, premium plugins and security. However, when we do bring ads to the site, they will always be minimal and never intrusive.

There have been concerns regarding little difference between MMO sections and MMORPG section. There will be clear differences when more games have been added.

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