Amazon Game Studios has begun accepting sign-ups for alpha testing the mysterious new open-world MMORPG called New World. To sign up, visit this link and click the “Email Me” button. This will also keep you updated with alerts about New World and when the game will be available. There is no date for the alpha at this time.
“Be one of the first people to set foot on a mysterious continent, join a Company and work together to claim territories, build thriving settlements, fight off player bandits, and push back the dark and wild forces that occupy the land to leave your mark on history. Adventure, exploration, and opportunity await you on Tera Vitae Aeternum.”
Before signing up, make sure your rig is up to par with the recommended system requirements.
• Processor: Intel Core i7-2600K/AMD Ryzen 5 1400
• Graphics: NVIDIA GTX 970 / AMD Radeon R9 390X or better
• Memory: 16GB RAM
• Storage: SSD
• DirectX 12 and Windows 10 or better
• Hard Drive Space: 35GB
• Internet connection required
New World’s official website has also launched with new information and screenshots. In the meantime, you can follow New World’s social media on Twitch, Facebook, Twitter, and Instagram.
During today’s Ashes of Creation livestream on Twitch, developer and self-publisher Intrepid Studios has revealed the latest state of the game’s action combat. The video below shows the first look of melee, range and magic combat in the PvP battlegrounds. Players will be able to experience the new combat in the upcoming Alpha One. Let us know what you think of the combat footage below.
Intrepid Studios has stated that Phase One of Alpha One is expected to begin sometime in September. Over 8,500 testers will get to try out PvE and PvP scenarios like battlegrounds, city defense and castle sieges.
Shroud of the Avatar has announced that as a result of fast progress, a version of the player-made dungeons feature is expected to be added to the game as soon as Q4 2018. Starting example dungeons, complete with loots and monsters, will be used in the game until the player-made dungeons feature finally goes live.
Player-made dungeons will be customizable and expandable. They will also have craftable rooms and/or Add On Store rooms.
During QuakeCon 2018, Bethesda Game Studios has announced that the next DLC for The Elder Scrolls Online, Wolfhunter, will become available on PC on August 13th and on Xbox One and Playstation 4 on August 28th. A trailer was released to tease the new werewolf themed content.
Citadel Studios has announced that Legends of Aria, the indie-developed sandbox MMORPG is headed for Steam sometime in October. The game’s servers will be open to founders and backers first, and then one week later, launch on Steam as an Early access game. To prepare for that, the game will have at least one more stress test and several new events.
Citadel Studios has announced that the second closed beta of Legends of Aria will begin on July 12th. The game’s roadmap is due for an update since the last iteration aimed for an open beta phase in June and an early access phase in July.
Closed beta 2 will include hundreds of bug fixes, new features and a massive graphical update for the game’s world. The improved art-style and polished graphics were primarily the work of their artists Austin and Tiffany with some occasional help from everyone else on the team. Watch the reveal of the new graphics in the video below.
City-State Entertainment has announced that the beta testing phase for Camelot Unchained that was planned to begin on July 4th will be shortly delayed by “weeks or days”. There is no set date for the upcoming beta as of yet. Some of the reasons given that resulted in their decisions to delay the beta are the new European regulations, the need to lessen the client crash rate and more needed polish to the gameplay.
ArtCraft Entertainment has posted their mid-year checkpoint update for Crowfall which highlights the game’s progress so far in the first half of the year and announces content and dates that will come in the second half of the year and beyond. The post states that it’s clear that “the soft launch is not going to happen by the end of the year” as a result of more needed changes to core systems.
The team anticipates kicking off alpha testing at the end of the summer of 2018. After that, their march towards a beta phase will start.
The Wild West Online Facebook page and Steam page have been updated with a notice that the planned content patch that was supposed to release on June 15th has been delayed. On top of this, the free-to-play version has been postponed by an additional month.
The team behind the game has decided that the patch is not ready yet because “after 3 days of meticulous testing there was way too many bugs, that would alter your overall experience.”
“It was a team decision to postpone patch for up to one month, and make sure that we hit all goals we want with it. We’re very small team at the moment, so while we wanted to have more resources to put on it, we’re going with what we have – what is in line with game’s metrics.”