Gloria Victis, the low-fantasy medieval MMORPG with an emphasis on realism is now part of a new Humble Bundle called Humble War Gamez Bundle. If you are unfamiliar with Humble Bundle, it’s a site that lets companies offer their goods (games, editing programs, books, etc.) as part of a bundle. Buyers can choose to pay a base price or add more money which can be allocated to the companies or a charity of choice.
Humble War Gamez Bundle: https://www.humblebundle.com/games/wargamez-bundle
With the Humble War Gamez Bundle, Gloria Victis can be purchased for $4.35 in addition to other titles which is less than 25% of the current Steam price of $20. If you’ve been keeping an eye on this game, now is a good time to snag an access key. Aside from Gloria Victis, the bundle offers other titles such as Panzer Corps, Mercenary Kings: Reloaded, Insurgency, Day of Infamy and 8-Bit Armies and Rising Storm 2: Vietnam.
In an hour-long Q&A, Indie developer Dynamight Studios’ CEO Jacopo Pietro Gallelli has shared new information in regards to their vision for Fractured, the upcoming class-less isometric MMORPG with a fully interactable open sandbox environment. Fractured forum user Vengu has created a summary of the session categorized into topics.
Dynamight Studios shared that they have no concerns about the game, but they do have business concerns. They openly admit that they are a young team, not well-known developers with a large following just by name alone. They are showing as much of the game as possible to assure players that they can make Fractured and that their vision for the game is clear, an action MMORPG with a strong sandbox economy.
Crowfall’s upcoming Pre-Alpha 5.6 play test will allow backers to play as a male or female High-Elf. As a teaser, ArtCraft Entertainment’s Art Director Mellisa Preston has revealed one of the armor designs for the upcoming playable race as well as the visual direction behind it.
The High-Elves in Crowfall were designed with “many of the classic fantasy elements that players expect in an Elf race” in mind, especially their appreciation for art, detail, design and aesthetics. The armor design for them highlight the defined upper body and slim build of the High-elven race without relying on a push-up bra chest plate armor.
Black Eye Games has been hard at work on polishing the medieval MMORPG Gloria Victis in the past several months with changes to the game’s open-world PvP, new animations, controller compatibility/synchronization and more. First-person view was introduced along with new locations for players to fight over and siege each other for. A new duel arena was also added recently that allows players to practice combat near their nation’s capital city without having to risk all that they’ve worked for.
Now an extension to customizing one’s character has been added in the form of a huge passive abilities, trigger abilities and top tier passives update. Passives are expanded by investing progress points to unlock new skills. Trigger abilities are skills that initiate special moves when a specific requirement is met. For example, if a player successfully blocks with a shield 3 times in a row within 30 seconds, the shield’s resistance loss is reduced by 2% per level and additional 10% at level 10. This abilities update lets us see the first version of viable support trees that allow players to improve first aid skills.
A little less than one month from now on May 24, the upcoming multiplayer co-op monster hunting game Dauntless will finally head into open beta. To get ready for that and bolster up the amount of content that a large initial burst of players will be basing their judgement on, Pheonix Labs will be releasing the ‘Seeking the Horizon’ update on May 2. The update will come with several new features such as the redefined progression system, a reputation system and more.
The new feature that stands out above many is the addition of ‘hunt’ choices. When it comes to hunting behemoths players will be able to choose between the challenges of a ‘Patrol,’ ‘Expedition’ or ‘Pursuit’.
Indie developer Citadel Studios has updated their roadmap and announced that the plan so far for their upcoming sandbox MMORPG Legends of Aria is to move onto open beta in June. Early Access will begin in July and will include the Final Wipe of Legends of Aria. At which point those who backed the game as Kickstarters and Founders will begin their one week headstart and the land rush will begin. The Early Access will not be available on the Steam platform.
A specified month or date for the final Steam launch or big market push is not on the roadmap yet, but their target for that phase is this coming Autumn. That is still an impressive timeline if they release fully in Autumn considering that Legends of Aria‘s Closed Beta was only a few months ago in January.
Wild West Online, the upcoming open-world MMORPG where players roam the untamed and often lawless lands of the American Wild West is finally leaving Early Access and will fully launch on Steam on May 10, 2018.
Wild West Online developer, 612 Games states that the live launch will include the addition of a rival faction global conflict to the world, major PvP events in the open world, more PvE missions and side events. Based on feedback from early alpha tests, the developers have given more structure to the PvP aspects of the game. The rival faction global conflict aims to provide a non-restricted open-world PvP with a defined conflict, so the experience isn’t just players gunning everything down in their paths. More and improved side activities will be seen in the launch version and in updates to come.
The Italian indie development startup Dynamight Studios is nearly ready to start their crowd-funding campaign for Fractured, the upcoming class-less isometric MMORPG with a fully interactable open sandbox environment. Their long-planned Kickstarter campaign will start on June 1, 2018. Just last month, they have also managed to raise over $100,000 from private investors to fund the development of the game.
In preparation, the team has shared Fractured’s first pre-alpha gameplay video as seen below. This is the product of the work of a 7 person team with SpatialOS and Unity.
City State Entertainment, the developers of the upcoming MMORPG Camelot Unchained has given another new insight into what we can expect to see in the closed beta of Camelot Unchained on July 4th of this year. The team is well occupied with mountains of development hurdles that are being solved daily in preparation for the coming testing phase. While there was no weekend backer test this week, lots of work on item-de-cluttering, the UI Subsystem, VFX, Character Creation Renders, Traits Design and Animations were achieved and will all need to be tested in more weekend backer tests.
Correction: Camelot Unchained will go into Closed Beta, not Open Beta on July 4th.