Albion Online Steam Release Is On May 16th – New Trailer Showcases Large-scale PvP

Albion-Online-Steam-Release-Date

As announced in March, the crowd-funded sandbox MMORPG Albion Online is making its way to a Steam release, and now they have revealed the date for it: May 16, 2018. The Steam platform comes with wide array of perks and what is possibly the main appeal for players of Albion is the instant increase in player population. This will surely rock the boat since Albion is a game where a significant chunk of your time is spent looking for fellow players to engage in PvP with.

On top of the the typical Steam features like achievements, as thanks to the veteran players of Albion Online, all achievements developed for the Steam launch will be obtainable by players that are using the native game client. Additionally, all players will receive a week-long Fame boost, giving 25% more Fame for all activities like gathering, crafting, killing mobs, and more. Fame is used for leveling up your adventure level.

Read more

Gloria Victis Releases New 2018 Gameplay Trailer For War Gamez Humble Bundle

Gloria-Victis-Humble-Bundle-Gameplay-Trailer-2018

Gloria Victis, the low-fantasy medieval MMORPG with an emphasis on realism is now part of a new Humble Bundle called Humble War Gamez Bundle. If you are unfamiliar with Humble Bundle, it’s a site that lets companies offer their goods (games, editing programs, books, etc.) as part of a bundle. Buyers can choose to pay a base price or add more money which can be allocated to the companies or a charity of choice.

Humble War Gamez Bundle: https://www.humblebundle.com/games/wargamez-bundle

With the Humble War Gamez Bundle, Gloria Victis can be purchased for $4.35 in addition to other titles which is less than 25% of the current Steam price of $20. If you’ve been keeping an eye on this game, now is a good time to snag an access key. Aside from Gloria Victis, the bundle offers other titles such as Panzer Corps, Mercenary Kings: Reloaded, Insurgency, Day of Infamy and 8-Bit Armies and Rising Storm 2: Vietnam.

Read more

Fractured MMO Q&A Talks About Expected Game Price, PvP Loot System & Anti-Grind Progression

Fractured-MMO-Estimated-Box-Price-PVP-Loot-System-Gear-Obtainability

In an hour-long Q&A, Indie developer Dynamight Studios’ CEO Jacopo Pietro Gallelli has shared new information in regards to their vision for Fractured, the upcoming class-less isometric MMORPG with a fully interactable open sandbox environment. Fractured forum user Vengu has created a summary of the session categorized into topics.

Dynamight Studios shared that they have no concerns about the game, but they do have business concerns. They openly admit that they are a young team, not well-known developers with a large following just by name alone. They are showing as much of the game as possible to assure players that they can make Fractured and that their vision for the game is clear, an action MMORPG with a strong sandbox economy.

Read more

Bless Online Previews Paladin Class Healing In Party & New Combat Gameplay

Bless-Online-Paladin-Healing-In-Party-Combat-Gameplay

Neowiz is on a roll with showcasing the new and improved combat of Bless Online, their upcoming MMORPG set to release sometime this month. Just days ago, we received details and previews of the combat for all classes that will be playable in the initial version of the game. Those previews were inaccessible for a short period due to issues regarding the Bless Online YouTube channel, but are now back up on Pmang’s official YouTube. To make up for that, now Neowiz has revealed one of the most requested previews by the community; the Paladin class exercising their healing abilities with the improved combat system in a dungeon scenario.

Read more

Ascent: Infinite Realm Showcase Game Lore “People Of Nousgard” While Devs Refine Gameplay

Ascent-Infinite-Realm-Feature-Concept-Art-of-World-In-game-Characters

After a large burst of hype forged by mentions of a planned release for North America back in January, Ascent: Infinite Realm, the upcoming steampunk themed MMORPG developed by Bluehole and set to be published by Kakao Games has been mainly away from the spotlight. Community Manager Praballo says that “many aspects of A:IR are now in the process of being refined after the first Beta test in Korea” which took place in December of last year. Now Kakao Games has posted a showcase of concept art and the inhabitants of A:IR’s world in hopes of sweetening the wait for news regarding a North American release date.

Take a glimpse into the lore of A:IR and find out the artists’ commentaries on the official forum post. More previews and showcases of A:IR’s world are set to come in the next few weeks. Keep in mind that while it has been stated in an interview with Kakao Games’ Europe’s CEO, Min Kim that Ascent: Infinite Realm is not expected to fully launch until 2019, the game’s project Manager has stated that the first English “test phase will be in Q1 of 2018”.

Read more

Amazon’s New World MMORPG Has Apparently Begun Sending Invites For Play Testing

New-World-Early-Player-Gameplay-Tests

By the looks of it, we may be hearing more about Amazon Game Studios’ in-development sandbox MMORPG named New World in the near future. Twitter user and New Worlders Discord Admin by the name of “Lethality” has tweeted that he has been invited to Irvine this week, where Amazon Game Studios is located to play test New World.

Read more

Jade Dynasty & Swordsman Online Shut Down All Servers On June 5th, Development Teams Are Moving On

Jade-Dynasty-and-Swordsman-Online-Shut-Down-Final-Month-of-Game

Jade Dynasty and Swordsman Online, two martial-arts themed MMORPGs based on popular Chinese novels will be playable for the last time in the first week of next month. All Jade Dynasty and Swordsman Online servers will shut down and all access to in-game characters will end on June 5th, 2018.

Jade Dynasty stood for over nine years and is considered by many as one of the classic Chinese-setting MMORPGs. On top of the typical MMORPG gameplay features like questing and PvP, the game introduced some unique features when it released like the Espers/invigorating system that allowed players to automatically attack enemies in a bot-like manner. Swordsman Online has been up for three years and will not get to see its fourth year anniversary.

Read more

Gloria Victis Adds Passive Abilities Skill Tree Update To Allow More Diverse Player Roles

Gloria-Victis-Passive-Trigger-Skills

Black Eye Games has been hard at work on polishing the medieval MMORPG Gloria Victis in the past several months with changes to the game’s open-world PvP, new animations, controller compatibility/synchronization and more. First-person view was introduced along with new locations for players to fight over and siege each other for. A new duel arena was also added recently that allows players to practice combat near their nation’s capital city without having to risk all that they’ve worked for.

Now an extension to customizing one’s character has been added in the form of a huge passive abilities, trigger abilities and top tier passives update. Passives are expanded by investing progress points to unlock new skills. Trigger abilities are skills that initiate special moves when a specific requirement is met. For example, if a player successfully blocks with a shield 3 times in a row within 30 seconds, the shield’s resistance loss is reduced by 2% per level and additional 10% at level 10. This abilities update lets us see the first version of viable support trees that allow players to improve first aid skills.

Read more

1 24 25 26 27 28 30